Computer Seminar I (Python)¶
last modified: 20231013
- 1. Getting Started
- 2. hello, pygame
- 2.1. Preparing a Folder
- 2.2. Drawing a Figure
- 2.3. Loop and Key Input
- 2.4. Mouse Input Handling
- 2.5. Handling Mouse Input (retried)
- 2.6. Displaying an Image
- 2.7. Displaying Text
- 2.8. Simultaneous Display of Text and Image
- 2.9. Reading the Reference Manual of pygame
- 2.10. import statement
- 2.11. Exercise
- 3. Basic Programming (Control Structures)
- 4. Basic Programing (Data Structures)
- 5. Toward Object-Oriented Programming
- 6. Improvement and Extension of Programs
- 7. Dynamic Simulation of Spring-Mass Systems
- 8. Advanced Examples
Appendix